neiasound

Today is a very important day for me. I am finally releasing to the wild my first open source library! neiasound is an OpenAL wrapper for Qt-style applications, ready to be integrated into an engine’s main loop. Doing positional audio is stupidly easy with it. It also includes  facilities for …

Maker Faire UK

First time in Maker Faire! Well, it has been a while. This semester has been quite busy and there is still a lot of stuff to be done. Also I got confirmation that I’ll have an internship for the summer at Demola. So… More work for me. Fantastic, really! However …

dw Engine Update One

We have Fire Shield! Normal shield! Bridges! Running on water! Rain! Particle effects! Cool stuff! Basically, The engine is ready for it’s inevitable one/two zone demo. The first video is a bit older, and sucks for being offscreen. Linux version. The other is more recent, from the android build. The …

Smart Crane Monitoring App and Real Sense for Mobile Devices

One final presentation at Konecranes HQ in Hyvinkää, marked the end of the SCMA project with Konecranes. It was a pleasure to work with the company, and special thanks go to our awesome Demola facilitator, Ville Korpiluoto. Cheers! The project results were licensed to the company and development will continue …

dwEngine

The dw game engine showing off my programmer art. I would like to show off a little side project of mine: the dwEngine. It is a game engine based off QtQuick2 and utilizes many of its features, benefitting from the great performance of QSG. It integrates Box2D, on the C++ …